Tim Sparkles
Senior Tools & Systems Engineer · 20+ years in games
Senior Tools & Systems Engineer · 20+ years in games
About me
I build the tools, pipelines and infrastructure that help game teams ship. For more than two decades I’ve worked behind the scenes on some of the industry’s biggest live games, most recently Helldivers 2 at Arrowhead and, before that, Destiny 2 at Bungie.
I focus on developer tooling: core libraries, editors, engineering and content creation workflows, build and release systems that make hundreds of developers faster and more confident. I care about software that’s reliable, systems that are pleasant to work in, and teams where people grow.
I’m based in Bålsta, Sweden.
Outside of work
Away from the keyboard, I’m still building things, just with different tools: woodworking, projects around the house, 3D printing and laser cutting. Some of my favourite builds are the Lego creations my son and I put together. When I’m not making something, I love sharing a table with friends, playing board games or tabletop RPGs.
I'm also finally making good progress on a personal game project that's been rattling around in my head for 15 years.
Say hello
Always happy to talk tools, games, or engineering teams.
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